weatherless...................79.99469% offense.......................38.24264% balance.......................34.76917% hyperoffense..................15.87158% sand..........................15.28164% voltturn......................10.21280% semistall..................... 5.84715% stall......................... 5.26945% hail.......................... 2.38128% rain.......................... 2.14848% trickroom..................... 2.08363% monotype...................... 1.98703% monowater..................... 1.09249% sandstall..................... 1.02310% dragmag....................... 0.82869% sun........................... 0.59168% multiweather.................. 0.39777% monoghost..................... 0.34468% rainoffense................... 0.33191% choice........................ 0.30514% hailoffense................... 0.24939% sunoffense.................... 0.22383% sandoffense................... 0.19753% trickhail..................... 0.16142% monobug....................... 0.10808% monodragon.................... 0.09327% tailwind...................... 0.07222% monorock...................... 0.06163% monopoison.................... 0.05223% monoice....................... 0.04705% monopsychic................... 0.04676% gravity....................... 0.03583% monosteel..................... 0.03325% monofairy..................... 0.03279% monofighting.................. 0.03229% monoelectric.................. 0.01982% monograss..................... 0.01931% monoflying.................... 0.01553% hailstall..................... 0.01413% mononormal.................... 0.01315% monofire...................... 0.00761% monodark...................... 0.00564% monoground.................... 0.00387% Stalliness (mean: -0.025) -2.0|## |#### -1.5|####### |############### -1.0|################### |################# -0.5|######################### |######################## 0.0|############################## |######################## +0.5|################## |##################### +1.0|######### |######## +1.5|### |## +2.0|# |##### +2.5| |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%