weatherless...................86.95902% offense.......................48.10007% balance.......................29.70577% hyperoffense..................18.13390% voltturn......................10.03866% hail.......................... 8.01813% rain.......................... 3.77040% semistall..................... 3.33962% hailoffense................... 2.43144% trickroom..................... 2.13373% sun........................... 1.21949% monotype...................... 0.89684% rainoffense................... 0.85688% stall......................... 0.72064% monopoison.................... 0.42156% choice........................ 0.37859% tailwind...................... 0.23218% monoice....................... 0.18761% sunoffense.................... 0.12485% monoghost..................... 0.05764% monobug....................... 0.05373% sand.......................... 0.05356% mononormal.................... 0.03853% monodark...................... 0.03444% dragmag....................... 0.02607% monosteel..................... 0.02531% monofighting.................. 0.02183% multiweather.................. 0.02061% monofairy..................... 0.01982% monopsychic................... 0.01141% monograss..................... 0.00994% monoelectric.................. 0.00868% monoground.................... 0.00818% monofire...................... 0.00789% gravity....................... 0.00752% monoflying.................... 0.00635% monorock...................... 0.00501% monodragon.................... 0.00307% monowater..................... 0.00272% sandoffense................... 0.00143% hailstall..................... 0.00097% trickhail..................... 0.00066% rainstall..................... 0.00012% Stalliness (mean: -0.304) -2.0|## |### -1.5|######### |############### -1.0|################# |###################### -0.5|############################## |####################### 0.0|########################### |###################### +0.5|############## |######## +1.0|###### |### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.49%