weatherless...................93.58386% balance.......................44.35396% offense.......................33.69522% hyperoffense..................14.01073% voltturn......................13.60484% semistall..................... 6.77627% hail.......................... 4.76394% trickroom..................... 1.29482% hailoffense................... 1.17949% stall......................... 1.16382% rain.......................... 1.06703% sun........................... 0.55384% tailwind...................... 0.21550% sunoffense.................... 0.19077% rainoffense................... 0.09356% choice........................ 0.08066% monotype...................... 0.06208% sand.......................... 0.03135% monoice....................... 0.02764% gravity....................... 0.02734% monofairy..................... 0.02563% monosteel..................... 0.00412% monopoison.................... 0.00197% dragmag....................... 0.00154% monoghost..................... 0.00106% monodark...................... 0.00095% mononormal.................... 0.00029% monobug....................... 0.00018% monopsychic................... 0.00007% monofighting.................. 0.00006% monofire...................... 0.00004% monoflying.................... 0.00004% monorock...................... 0.00003% monograss..................... 0.00003% multiweather.................. 0.00002% monoground.................... 0.00001% rainstall..................... 0.00000% monowater..................... 0.00000% sandoffense................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% monoelectric.................. 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.040) -2.0|# |## -1.5|########## |########### -1.0|######## |######## -0.5|################### |################ 0.0|######################### |############################## +0.5|######################### |############# +1.0|########### |###### +1.5|### |# +2.0| more negative = more offensive, more positive = more stall one # = 0.52%