weatherless...................66.13349% offense.......................50.21802% balance.......................37.89254% rain..........................18.28951% sun...........................10.23518% semistall..................... 7.27671% tailwind...................... 4.94617% trickroom..................... 4.82481% hyperoffense.................. 4.05813% hail.......................... 2.96525% sand.......................... 2.53671% monotype...................... 1.69804% trickrain..................... 1.64078% monowater..................... 1.59939% tricksun...................... 0.82466% rainoffense................... 0.56909% stall......................... 0.55460% choice........................ 0.46234% voltturn...................... 0.42506% sunoffense.................... 0.16612% multiweather.................. 0.15241% sandoffense................... 0.08077% mononormal.................... 0.07156% rainstall..................... 0.01514% monosteel..................... 0.00812% monoflying.................... 0.00441% monoelectric.................. 0.00352% monofairy..................... 0.00347% monopoison.................... 0.00231% monorock...................... 0.00181% hailoffense................... 0.00136% batonpass..................... 0.00127% monofire...................... 0.00103% monodark...................... 0.00091% monograss..................... 0.00079% monoice....................... 0.00055% monodragon.................... 0.00010% sunstall...................... 0.00005% monofighting.................. 0.00002% monoground.................... 0.00002% monoghost..................... 0.00001% monobug....................... 0.00001% dragmag....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% trickhail..................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: -0.041) -1.5| |##### -1.0|#### |################## -0.5|############################# |##################### 0.0|############################## |######################## +0.5|################# |####### +1.0|########## |## +1.5|### |# more negative = more offensive, more positive = more stall one # = 0.58%