weatherless...................69.02813% balance.......................59.17830% offense.......................34.38996% rain..........................17.64826% trickroom.....................10.38826% sun........................... 7.66326% semistall..................... 5.10686% trickrain..................... 4.88249% tailwind...................... 4.77967% hail.......................... 3.86462% sand.......................... 2.31536% hyperoffense.................. 1.07083% rainoffense................... 0.72694% tricksun...................... 0.53793% multiweather.................. 0.51912% stall......................... 0.25405% choice........................ 0.22887% monotype...................... 0.11762% monowater..................... 0.11241% voltturn...................... 0.10116% sandoffense................... 0.03589% sunoffense.................... 0.02051% monosteel..................... 0.00190% mononormal.................... 0.00173% rainstall..................... 0.00106% monofairy..................... 0.00079% monoflying.................... 0.00029% monoelectric.................. 0.00021% batonpass..................... 0.00014% monodark...................... 0.00010% monopoison.................... 0.00008% monograss..................... 0.00006% monorock...................... 0.00004% hailoffense................... 0.00001% monoice....................... 0.00001% sunstall...................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% trickhail..................... 0.00000% monopsychic................... 0.00000% tricksand..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.152) -1.5| |# -1.0|# |#### -0.5|############ |############ 0.0|############################## |########################### +0.5|###################### |######## +1.0|## |### +1.5|### | more negative = more offensive, more positive = more stall one # = 0.79%