weatherless...................94.50563% offense.......................42.01340% balance.......................37.20190% hyperoffense..................14.60553% semistall..................... 4.11262% voltturn...................... 3.67425% sun........................... 2.76492% stall......................... 2.06655% hail.......................... 1.82648% trickroom..................... 1.62102% monotype...................... 1.03150% choice........................ 0.55064% sunoffense.................... 0.48830% rain.......................... 0.48174% sand.......................... 0.45755% tailwind...................... 0.21171% gravity....................... 0.17710% monoflying.................... 0.17450% monofire...................... 0.15630% monofighting.................. 0.15421% mononormal.................... 0.15190% hailoffense................... 0.15169% monoelectric.................. 0.11028% monoice....................... 0.08847% sandstall..................... 0.05532% monoghost..................... 0.03933% multiweather.................. 0.03632% monopoison.................... 0.03441% monodark...................... 0.03039% monobug....................... 0.02384% rainoffense................... 0.02355% monowater..................... 0.02337% monofairy..................... 0.01904% trickhail..................... 0.01830% monograss..................... 0.01483% monodragon.................... 0.01237% sandoffense................... 0.01102% monopsychic................... 0.01020% dragmag....................... 0.00965% tricksun...................... 0.00742% monoground.................... 0.00416% monorock...................... 0.00202% sunstall...................... 0.00192% hailstall..................... 0.00118% trapper....................... 0.00101% monosteel..................... 0.00100% swagplay...................... 0.00001% Stalliness (mean: -0.144) -2.0|# |#### -1.5|######## |############ -1.0|################# |####################### -0.5|###################### |###################### 0.0|############################ |############################## +0.5|################### |############### +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%