weatherless...................95.43338% balance.......................39.77683% offense.......................36.22683% hyperoffense..................18.34862% semistall..................... 4.62120% voltturn...................... 4.18133% sun........................... 3.06497% hail.......................... 1.32192% stall......................... 1.02653% trickroom..................... 0.86523% sunoffense.................... 0.47512% choice........................ 0.44358% monotype...................... 0.39052% monofire...................... 0.12256% tailwind...................... 0.11140% hailoffense................... 0.10297% sand.......................... 0.10193% rain.......................... 0.08167% mononormal.................... 0.07967% monoelectric.................. 0.05642% gravity....................... 0.03125% monopoison.................... 0.02948% trickhail..................... 0.02889% sandstall..................... 0.02703% monofighting.................. 0.02466% monoghost..................... 0.02220% monoice....................... 0.02037% rainoffense................... 0.01627% dragmag....................... 0.01025% monofairy..................... 0.00772% monodark...................... 0.00721% monopsychic................... 0.00619% sandoffense................... 0.00556% tricksun...................... 0.00513% monowater..................... 0.00493% monobug....................... 0.00409% multiweather.................. 0.00387% monoflying.................... 0.00375% sunstall...................... 0.00231% monodragon.................... 0.00114% monograss..................... 0.00044% monoground.................... 0.00017% hailstall..................... 0.00011% monorock...................... 0.00003% monosteel..................... 0.00002% swagplay...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.176) -2.0|# |##### -1.5|########### |############# -1.0|################# |################ -0.5|################ |################## 0.0|########################### |############################## +0.5|###################### |############### +1.0|######### |### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%