weatherless...................96.83288% balance.......................35.25862% offense.......................31.07179% hyperoffense..................27.28750% voltturn...................... 8.11524% semistall..................... 5.71121% hail.......................... 2.10204% sun........................... 1.03848% stall......................... 0.67088% choice........................ 0.28791% sunoffense.................... 0.22407% monotype...................... 0.13396% trickroom..................... 0.11048% hailoffense................... 0.09037% monoelectric.................. 0.05282% dragmag....................... 0.04690% monopoison.................... 0.03767% monofire...................... 0.02196% sand.......................... 0.02111% sandstall..................... 0.01305% monoice....................... 0.00788% rain.......................... 0.00619% gravity....................... 0.00437% monoghost..................... 0.00350% mononormal.................... 0.00262% monopsychic................... 0.00182% monowater..................... 0.00136% monofairy..................... 0.00134% monobug....................... 0.00121% rainoffense................... 0.00120% sunstall...................... 0.00117% monodark...................... 0.00073% multiweather.................. 0.00069% sandoffense................... 0.00061% tricksun...................... 0.00060% monofighting.................. 0.00059% tailwind...................... 0.00040% monoflying.................... 0.00024% monodragon.................... 0.00020% monograss..................... 0.00002% trickhail..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% swagplay...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.288) -2.0|# |####### -1.5|################### |############################ -1.0|################# |############### -0.5|############### |###################### 0.0|###################### |############################## +0.5|##################### |################ +1.0|############# |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%