weatherless...................76.22003% balance.......................36.26761% offense.......................36.06827% hyperoffense..................19.11957% sand..........................11.86853% voltturn...................... 8.55037% rain.......................... 5.63453% sun........................... 4.84082% semistall..................... 4.80808% stall......................... 3.73647% hail.......................... 1.81149% monotype...................... 1.66890% rainoffense................... 1.13782% sunoffense.................... 0.69913% trickroom..................... 0.68458% monopsychic................... 0.58128% choice........................ 0.53181% sandstall..................... 0.41468% multiweather.................. 0.29246% monoice....................... 0.19497% hailoffense................... 0.18333% monowater..................... 0.17678% tailwind...................... 0.17169% tricksun...................... 0.14405% monoflying.................... 0.12149% monofire...................... 0.08948% mononormal.................... 0.08148% monodark...................... 0.06766% monobug....................... 0.06475% monodragon.................... 0.05602% monoelectric.................. 0.05165% dragmag....................... 0.04947% sandoffense................... 0.04365% monoghost..................... 0.04147% monofighting.................. 0.04074% monofairy..................... 0.03565% monopoison.................... 0.03056% allweather.................... 0.02765% gravity....................... 0.02619% monograss..................... 0.02255% sunstall...................... 0.02255% monorock...................... 0.02110% monosteel..................... 0.01019% tricksand..................... 0.00728% monoground.................... 0.00728% trickrain..................... 0.00582% hailstall..................... 0.00509% trapper....................... 0.00291% rainstall..................... 0.00146% Stalliness (mean: -0.131) -2.0|### |#### -1.5|############## |################ -1.0|##################### |#################### -0.5|###################### |######################### 0.0|############################## |############################ +0.5|######################### |############### +1.0|######### |##### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.40%