weatherless...................76.62158% balance.......................38.15869% offense.......................31.45918% hyperoffense..................20.40266% sand..........................13.97444% voltturn...................... 8.88563% semistall..................... 5.38583% rain.......................... 4.65636% stall......................... 4.59364% sun........................... 3.88019% monotype...................... 1.19792% hail.......................... 1.18629% rainoffense................... 1.07716% monopsychic................... 0.73513% trickroom..................... 0.65806% sunoffense.................... 0.63937% sandstall..................... 0.56517% choice........................ 0.41057% multiweather.................. 0.18281% monowater..................... 0.17055% tailwind...................... 0.16012% tricksun...................... 0.15887% hailoffense................... 0.14033% monoice....................... 0.06695% dragmag....................... 0.05095% allweather.................... 0.04536% monoflying.................... 0.04519% monofire...................... 0.04226% monoghost..................... 0.02402% sandoffense................... 0.02372% monoelectric.................. 0.02317% monobug....................... 0.02308% mononormal.................... 0.02002% gravity....................... 0.01836% monofighting.................. 0.01535% monodragon.................... 0.01258% sunstall...................... 0.01019% monograss..................... 0.00585% monodark...................... 0.00549% trickrain..................... 0.00471% monosteel..................... 0.00426% monofairy..................... 0.00384% monopoison.................... 0.00354% monoground.................... 0.00237% monorock...................... 0.00184% tricksand..................... 0.00165% trapper....................... 0.00065% hailstall..................... 0.00049% rainstall..................... 0.00017% Stalliness (mean: -0.087) -2.0|### |##### -1.5|############## |############### -1.0|################## |############### -0.5|################## |#################### 0.0|############################## |######################### +0.5|######################## |############### +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.43%