weatherless...................77.68928% offense.......................48.07471% balance.......................29.63625% hyperoffense..................19.07922% sand..........................10.27882% rain.......................... 5.36770% sun........................... 5.35893% voltturn...................... 3.10053% semistall..................... 2.18107% hail.......................... 1.40786% monotype...................... 1.19224% stall......................... 1.02875% rainoffense................... 0.68837% sunoffense.................... 0.58329% monowater..................... 0.37535% trickroom..................... 0.29916% sandstall..................... 0.24932% mononormal.................... 0.21689% monoelectric.................. 0.20548% hailoffense................... 0.15740% sandoffense................... 0.14716% multiweather.................. 0.10258% monoice....................... 0.10019% monorock...................... 0.07052% monograss..................... 0.05955% monoflying.................... 0.05790% tailwind...................... 0.03878% monodark...................... 0.03723% monofairy..................... 0.03452% monopsychic................... 0.03208% monobug....................... 0.02872% monofighting.................. 0.02267% choice........................ 0.02120% monopoison.................... 0.01240% monoghost..................... 0.01185% monoground.................... 0.00601% dragmag....................... 0.00541% monofire...................... 0.00447% Stalliness (mean: -0.280) |### -1.5|### |###################### -1.0|############ |################# -0.5|######################## |######################## 0.0|############################## |################### +0.5|############## |######## +1.0|#### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.54%