weatherless...................81.11608% offense.......................45.18373% balance.......................36.97316% hyperoffense..................14.46030% sand.......................... 8.56983% sun........................... 5.14208% voltturn...................... 4.21301% rain.......................... 3.42034% semistall..................... 2.33997% hail.......................... 1.80031% stall......................... 1.04284% monotype...................... 0.73894% sunoffense.................... 0.55374% rainoffense................... 0.37060% monowater..................... 0.28695% mononormal.................... 0.23284% trickroom..................... 0.21513% sandstall..................... 0.20972% hailoffense................... 0.11989% monoelectric.................. 0.08086% multiweather.................. 0.04863% monorock...................... 0.04738% monoice....................... 0.04038% monofairy..................... 0.02071% monofighting.................. 0.02071% monograss..................... 0.01845% sandoffense................... 0.01539% monobug....................... 0.00787% monoflying.................... 0.00248% monofire...................... 0.00055% monoground.................... 0.00048% choice........................ 0.00033% monopsychic................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.152) |# -1.5|# |################ -1.0|######## |########### -0.5|################### |################ 0.0|############################## |################## +0.5|######## |########## +1.0|######## |## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.67%