weatherless...................93.84394% balance.......................46.24242% offense.......................40.65511% hyperoffense.................. 6.89300% semistall..................... 5.49258% sand.......................... 3.76585% voltturn...................... 2.99797% sun........................... 1.12905% stall......................... 0.71689% rain.......................... 0.65360% hail.......................... 0.63852% monotype...................... 0.23395% sunoffense.................... 0.16359% mononormal.................... 0.15101% trickroom..................... 0.11481% sandstall..................... 0.09506% hailoffense................... 0.05564% monoelectric.................. 0.03958% rainoffense................... 0.03195% multiweather.................. 0.03096% monowater..................... 0.01916% monoice....................... 0.01901% monofairy..................... 0.00445% monofighting.................. 0.00445% sandoffense................... 0.00059% monobug....................... 0.00044% monorock...................... 0.00024% monograss..................... 0.00005% monofire...................... 0.00001% monoground.................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monodark...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.046) | -1.5| |###### -1.0|## |### -0.5|############ |############### 0.0|############################## |############## +0.5|#### |##### +1.0|############ |#### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.92%