weatherless...................99.82147% balance.......................45.29538% voltturn......................33.78109% offense.......................29.92247% stall.........................12.56270% semistall..................... 9.54508% hyperoffense.................. 2.67437% choice........................ 1.34127% trickroom..................... 1.25302% sun........................... 0.12632% monotype...................... 0.09188% tricksun...................... 0.06271% rain.......................... 0.03277% monofighting.................. 0.02321% monoelectric.................. 0.02095% tailwind...................... 0.01641% hail.......................... 0.01123% monopoison.................... 0.00936% sand.......................... 0.00821% monoice....................... 0.00695% monoghost..................... 0.00598% dragmag....................... 0.00565% monoground.................... 0.00483% monobug....................... 0.00437% monorock...................... 0.00427% monograss..................... 0.00365% monofire...................... 0.00344% gravity....................... 0.00288% monoflying.................... 0.00158% monofairy..................... 0.00134% monosteel..................... 0.00097% mononormal.................... 0.00087% monowater..................... 0.00029% monodark...................... 0.00027% monopsychic................... 0.00009% monodragon.................... 0.00007% rainoffense................... 0.00001% sunoffense.................... 0.00001% hailoffense................... 0.00000% trickrain..................... 0.00000% multiweather.................. 0.00000% sandoffense................... 0.00000% Stalliness (mean: 0.447) -1.5|# |## -1.0|##### |######## -0.5|############## |##################### 0.0|############################# |############################## +0.5|################## |################ +1.0|############ |########## +1.5|##### |## +2.0|######### |#### +2.5|##### |### +3.0| more negative = more offensive, more positive = more stall one # = 0.51%