weatherless...................66.96712% offense.......................53.36423% rain..........................22.62049% balance.......................22.51566% hyperoffense..................18.77799% sun........................... 8.16705% monotype...................... 3.21590% semistall..................... 2.98961% rainoffense................... 2.75165% sand.......................... 2.57120% stall......................... 2.35250% multiweather.................. 1.94811% voltturn...................... 1.93322% trickroom..................... 1.77642% hail.......................... 1.65963% trickrain..................... 0.81171% sunoffense.................... 0.77142% choice........................ 0.59681% sandstall..................... 0.50571% monodragon.................... 0.40440% monowater..................... 0.34396% monofighting.................. 0.28585% hailoffense................... 0.25811% monopsychic................... 0.24585% mononormal.................... 0.23592% monofire...................... 0.23213% monoghost..................... 0.22775% monobug....................... 0.21694% sandoffense................... 0.20672% monofairy..................... 0.20001% monoice....................... 0.19475% tailwind...................... 0.18366% monopoison.................... 0.15971% monosteel..................... 0.15037% monoflying.................... 0.13373% monodark...................... 0.11825% monograss..................... 0.11533% rainstall..................... 0.11329% tricksun...................... 0.10365% monoelectric.................. 0.07913% monoground.................... 0.06599% monorock...................... 0.05022% sunstall...................... 0.03533% dragmag....................... 0.02861% gravity....................... 0.00759% tricksand..................... 0.00467% trickhail..................... 0.00380% allweather.................... 0.00321% hailstall..................... 0.00321% trapper....................... 0.00292% Stalliness (mean: -0.343) -2.0|# |### -1.5|####### |################# -1.0|######################### |############################## -0.5|############################## |########################## 0.0|###################### |############### +0.5|############# |######## +1.0|#### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%