weatherless...................62.81523% offense.......................50.92777% rain..........................27.65180% balance.......................23.16166% hyperoffense..................19.22671% sun........................... 7.79437% semistall..................... 3.46087% rainoffense................... 3.41055% stall......................... 3.22300% trickroom..................... 2.64593% sand.......................... 2.30599% monotype...................... 1.86471% multiweather.................. 1.76467% voltturn...................... 1.60120% trickrain..................... 1.33011% hail.......................... 1.22780% sandstall..................... 0.76943% sunoffense.................... 0.64462% choice........................ 0.52531% monodragon.................... 0.25960% hailoffense................... 0.21490% monofighting.................. 0.20196% sandoffense................... 0.19473% tailwind...................... 0.19319% monowater..................... 0.19017% mononormal.................... 0.16606% monoghost..................... 0.14668% monoice....................... 0.12476% monofire...................... 0.12359% monopsychic................... 0.11816% rainstall..................... 0.11257% monobug....................... 0.10883% monosteel..................... 0.10118% monofairy..................... 0.09552% tricksun...................... 0.09144% monopoison.................... 0.06247% monoflying.................... 0.05165% monograss..................... 0.04373% monodark...................... 0.04242% monoelectric.................. 0.04201% sunstall...................... 0.04192% monoground.................... 0.02860% monorock...................... 0.02268% dragmag....................... 0.02172% tricksand..................... 0.00593% allweather.................... 0.00368% gravity....................... 0.00335% hailstall..................... 0.00268% trickhail..................... 0.00265% trapper....................... 0.00161% Stalliness (mean: -0.304) -2.0|# |### -1.5|######## |################## -1.0|########################## |############################## -0.5|############################ |######################## 0.0|##################### |############### +0.5|############## |######## +1.0|##### |### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%