weatherless...................94.91239% offense.......................45.45486% balance.......................33.42149% semistall.....................10.31854% hyperoffense.................. 8.32350% voltturn...................... 6.15277% hail.......................... 3.46433% stall......................... 2.48162% hailoffense................... 1.24109% sand.......................... 1.08201% sun........................... 0.28373% rain.......................... 0.25754% sunoffense.................... 0.00035% monotype...................... 0.00000% monofighting.................. 0.00000% monowater..................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% trickroom..................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% tailwind...................... 0.00000% monoelectric.................. 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.045) |# -1.5|# |####### -1.0|####### |######### -0.5|############################## |########## 0.0|###### |############# +0.5|####################### |# +1.0|#### |##### +1.5|#### | +2.0| | +2.5| | +3.0|### | +3.5| more negative = more offensive, more positive = more stall one # = 0.82%