weatherless...................78.61448% offense.......................46.64844% balance.......................29.23553% voltturn......................16.32193% hyperoffense..................15.90397% sand..........................11.25616% semistall..................... 5.04656% rain.......................... 4.60239% sun........................... 3.17337% stall......................... 3.16551% hail.......................... 2.60735% monotype...................... 0.90537% sandoffense................... 0.79618% sunoffense.................... 0.63109% trickroom..................... 0.61057% choice........................ 0.54025% rainoffense................... 0.51230% hailoffense................... 0.50138% sandstall..................... 0.34852% multiweather.................. 0.24501% monobug....................... 0.20090% monowater..................... 0.11661% monopsychic................... 0.09739% monofighting.................. 0.09565% monodark...................... 0.07468% tricksun...................... 0.07163% monoice....................... 0.06114% tailwind...................... 0.05940% mononormal.................... 0.04411% monosteel..................... 0.04367% sunstall...................... 0.04105% dragmag....................... 0.03712% monoelectric.................. 0.03450% monofire...................... 0.03145% monograss..................... 0.02795% monopoison.................... 0.02489% gravity....................... 0.02315% rainstall..................... 0.02315% tricksand..................... 0.02271% monofairy..................... 0.01791% monodragon.................... 0.01791% monoflying.................... 0.01485% trickhail..................... 0.01398% monoghost..................... 0.01223% monorock...................... 0.01092% monoground.................... 0.01005% trickrain..................... 0.00699% hailstall..................... 0.00306% allweather.................... 0.00175% Stalliness (mean: -0.192) -2.0|# |#### -1.5|######### |############### -1.0|######################### |########################### -0.5|############################## |############################ 0.0|############################ |####################### +0.5|################## |############ +1.0|####### |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.41%