weatherless...................83.00546% balance.......................32.35394% offense.......................31.21569% voltturn......................25.20496% hyperoffense..................16.59159% semistall.....................11.62192% sand..........................10.88211% stall......................... 8.21685% rain.......................... 3.19664% sun........................... 2.02498% hail.......................... 0.91745% sandoffense................... 0.83235% sandstall..................... 0.75674% trickroom..................... 0.56289% hailoffense................... 0.30942% rainoffense................... 0.19039% monotype...................... 0.18903% choice........................ 0.18336% monodark...................... 0.08350% sunoffense.................... 0.06578% monodragon.................... 0.05942% multiweather.................. 0.02656% tricksun...................... 0.02011% monopsychic................... 0.01410% trickrain..................... 0.01243% monofairy..................... 0.01093% tricksand..................... 0.00787% monowater..................... 0.00769% monoground.................... 0.00609% monosteel..................... 0.00264% tailwind...................... 0.00219% monoice....................... 0.00136% monobug....................... 0.00105% mononormal.................... 0.00097% monograss..................... 0.00051% monofighting.................. 0.00039% monoelectric.................. 0.00023% dragmag....................... 0.00012% monoghost..................... 0.00009% gravity....................... 0.00005% monofire...................... 0.00004% monoflying.................... 0.00003% monopoison.................... 0.00003% allweather.................... 0.00002% monorock...................... 0.00002% trickhail..................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.102) -2.0|## |##### -1.5|########## |################## -1.0|############################## |################ -0.5|###################### |############################ 0.0|######################### |############################## +0.5|######################### |################## +1.0|############### |################ +1.5|############ |#### +2.0|# |#### +2.5|### |#### +3.0|# |# +3.5|## more negative = more offensive, more positive = more stall one # = 0.34%