weatherless...................68.31641% balance.......................57.75261% offense.......................40.01358% rain..........................18.92136% sun........................... 9.78874% trickroom..................... 8.62463% tricksun...................... 5.11359% voltturn...................... 2.34038% hail.......................... 2.08987% semistall..................... 1.39618% sand.......................... 1.27787% tailwind...................... 0.99133% monotype...................... 0.78784% hyperoffense.................. 0.69645% multiweather.................. 0.39425% mononormal.................... 0.32331% rainoffense................... 0.18024% monopsychic................... 0.15919% stall......................... 0.14118% monobug....................... 0.12824% rainstall..................... 0.12647% monoice....................... 0.04264% monopoison.................... 0.03470% monowater..................... 0.03059% trickhail..................... 0.02234% sunoffense.................... 0.02158% monofire...................... 0.01841% monograss..................... 0.01666% gravity....................... 0.01628% monoflying.................... 0.01528% hailstall..................... 0.01350% monoground.................... 0.01204% monofairy..................... 0.00320% batonpass..................... 0.00277% monoghost..................... 0.00240% monodragon.................... 0.00098% tricksand..................... 0.00047% monosteel..................... 0.00021% trickrain..................... 0.00011% hailoffense................... 0.00000% Stalliness (mean: 0.100) -1.0|## |#### -0.5|############ |############################ 0.0|############################## |############################ +0.5|####################### |############# +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.70%