weatherless...................76.46080% balance.......................68.50177% offense.......................30.02455% rain..........................16.64308% trickroom..................... 6.30483% sun........................... 5.86937% tricksun...................... 3.48491% voltturn...................... 1.65480% semistall..................... 1.17824% sand.......................... 0.74031% tailwind...................... 0.56780% hail.......................... 0.34603% hyperoffense.................. 0.22395% rainoffense................... 0.08717% stall......................... 0.07150% rainstall..................... 0.06683% multiweather.................. 0.05958% monotype...................... 0.04925% mononormal.................... 0.02399% trickhail..................... 0.02107% monobug....................... 0.01151% hailstall..................... 0.00466% monopoison.................... 0.00455% monoice....................... 0.00448% monowater..................... 0.00356% sunoffense.................... 0.00266% gravity....................... 0.00116% monopsychic................... 0.00063% batonpass..................... 0.00040% monofairy..................... 0.00032% monodragon.................... 0.00013% monoflying.................... 0.00010% monoghost..................... 0.00000% tricksand..................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% trickrain..................... 0.00000% hailoffense................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.137) -1.0| |### -0.5|###### |######### 0.0|############# |############################## +0.5|######## |###### +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 1.29%