weatherless...................72.70103% balance.......................63.67943% offense.......................34.09142% rain..........................18.23868% sun........................... 8.07150% trickroom..................... 4.75917% voltturn...................... 4.02593% semistall..................... 1.91025% tricksun...................... 0.94881% trickrain..................... 0.84315% hail.......................... 0.77854% tailwind...................... 0.60799% sand.......................... 0.39688% stall......................... 0.21193% multiweather.................. 0.17932% hyperoffense.................. 0.10698% monotype...................... 0.05567% tricksand..................... 0.04954% gravity....................... 0.04876% trickhail..................... 0.02621% monoelectric.................. 0.02210% rainoffense................... 0.01900% monopsychic................... 0.00921% monoice....................... 0.00628% sunoffense.................... 0.00590% dragmag....................... 0.00444% monosteel..................... 0.00275% monodragon.................... 0.00251% allweather.................... 0.00229% monowater..................... 0.00225% monofire...................... 0.00210% hailoffense................... 0.00204% rainstall..................... 0.00203% monoghost..................... 0.00178% hailstall..................... 0.00173% sandstall..................... 0.00158% monoflying.................... 0.00153% monofighting.................. 0.00124% monodark...................... 0.00089% monobug....................... 0.00084% batonpass..................... 0.00071% monoground.................... 0.00053% monorock...................... 0.00046% mononormal.................... 0.00041% sandoffense................... 0.00040% monofairy..................... 0.00038% sunstall...................... 0.00037% monopoison.................... 0.00030% monograss..................... 0.00011% trapper....................... 0.00000% Stalliness (mean: 0.148) -1.0| |## -0.5|###### |############### 0.0|############################## |######################### +0.5|################ |######## +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.94%