weatherless...................74.62625% balance.......................69.74386% offense.......................28.27455% rain..........................17.92629% sun........................... 7.01659% voltturn...................... 4.18568% trickroom..................... 3.73287% semistall..................... 1.77636% tricksun...................... 0.76745% trickrain..................... 0.60137% tailwind...................... 0.40414% hail.......................... 0.40200% sand.......................... 0.19559% multiweather.................. 0.16111% stall......................... 0.15778% gravity....................... 0.04751% hyperoffense.................. 0.04746% monotype...................... 0.04662% tricksand..................... 0.03800% trickhail..................... 0.02559% monoice....................... 0.01154% monoelectric.................. 0.00942% monopsychic................... 0.00682% sunoffense.................... 0.00649% rainoffense................... 0.00588% monoflying.................... 0.00401% monofire...................... 0.00354% monowater..................... 0.00352% rainstall..................... 0.00292% monosteel..................... 0.00209% hailoffense................... 0.00189% allweather.................... 0.00183% monodragon.................... 0.00135% dragmag....................... 0.00119% monofighting.................. 0.00098% monobug....................... 0.00074% monoground.................... 0.00061% monoghost..................... 0.00048% mononormal.................... 0.00047% sandstall..................... 0.00040% monopoison.................... 0.00037% monodark...................... 0.00028% monofairy..................... 0.00021% sandoffense................... 0.00019% monorock...................... 0.00018% batonpass..................... 0.00018% sunstall...................... 0.00012% monograss..................... 0.00002% hailstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.213) -1.0| |# -0.5|#### |############ 0.0|############################## |######################### +0.5|################# |############ +1.0|#### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.93%