weatherless...................75.88446% balance.......................64.21649% offense.......................33.93960% rain..........................16.55203% sun........................... 6.26378% voltturn...................... 4.43006% trickroom..................... 4.38888% semistall..................... 1.60495% tricksun...................... 0.88232% hail.......................... 0.84675% sand.......................... 0.68573% tailwind...................... 0.59938% trickrain..................... 0.53887% multiweather.................. 0.22995% hyperoffense.................. 0.13712% stall......................... 0.10184% monotype...................... 0.09003% trickhail..................... 0.05594% rainoffense................... 0.03365% tricksand..................... 0.02863% monopsychic................... 0.02760% gravity....................... 0.02701% dragmag....................... 0.01683% sunoffense.................... 0.01461% monowater..................... 0.01299% monoghost..................... 0.00812% monoice....................... 0.00694% batonpass..................... 0.00590% monograss..................... 0.00531% monoelectric.................. 0.00517% monoflying.................... 0.00413% monofire...................... 0.00399% rainstall..................... 0.00354% monodragon.................... 0.00339% hailoffense................... 0.00339% monopoison.................... 0.00295% monosteel..................... 0.00266% sandstall..................... 0.00266% sunstall...................... 0.00251% monobug....................... 0.00207% mononormal.................... 0.00192% monofighting.................. 0.00103% monodark...................... 0.00089% sandoffense................... 0.00089% hailstall..................... 0.00074% monoground.................... 0.00074% trapper....................... 0.00044% allweather.................... 0.00015% monorock...................... 0.00015% Stalliness (mean: 0.152) -0.8|# |### -0.4|########## |################# 0.0|############################## |############################ +0.4|################### |############# +0.8|###### |## |# | more negative = more offensive, more positive = more stall one # = 0.77%