weatherless...................85.98154% offense.......................47.27587% balance.......................31.83613% hyperoffense..................14.26446% voltturn...................... 9.23834% hail.......................... 8.17238% semistall..................... 4.22437% sun........................... 4.09074% trickroom..................... 2.77272% stall......................... 2.39917% sunoffense.................... 1.74623% sand.......................... 1.40002% choice........................ 1.33017% hailstall..................... 1.00826% monotype...................... 0.91108% hailoffense................... 0.52235% rain.......................... 0.39784% monoice....................... 0.29762% tailwind...................... 0.23384% mononormal.................... 0.18829% sandoffense................... 0.17614% monograss..................... 0.15792% tricksun...................... 0.10022% trickhail..................... 0.08807% monoelectric.................. 0.06378% gravity....................... 0.05466% monodark...................... 0.04859% monowater..................... 0.04555% rainoffense................... 0.03948% multiweather.................. 0.03341% monopsychic................... 0.02430% monoflying.................... 0.02430% monobug....................... 0.02126% monorock...................... 0.01822% monofairy..................... 0.01518% monoground.................... 0.01215% monopoison.................... 0.01215% monofighting.................. 0.01215% dragmag....................... 0.00911% monoghost..................... 0.00607% monodragon.................... 0.00304% sunstall...................... 0.00304% tricksand..................... 0.00304% monofire...................... 0.00304% Stalliness (mean: -0.200) -2.0|# |## -1.5|####### |############ -1.0|################## |#################### -0.5|############################## |############################# 0.0|############################ |######################## +0.5|################ |######### +1.0|###### |##### +1.5|### |## +2.0|## more negative = more offensive, more positive = more stall one # = 0.47%