weatherless...................86.82287% offense.......................47.01844% balance.......................32.43460% hyperoffense..................13.82170% voltturn......................11.59000% hail.......................... 7.23028% semistall..................... 4.36348% sun........................... 3.98191% trickroom..................... 3.46469% stall......................... 2.36178% sunoffense.................... 1.85436% sand.......................... 1.78168% hailstall..................... 1.19260% choice........................ 0.84173% monotype...................... 0.55621% hailoffense................... 0.48161% monoice....................... 0.26307% sandoffense................... 0.21613% rain.......................... 0.20177% tailwind...................... 0.19814% tricksun...................... 0.12024% mononormal.................... 0.08973% trickhail..................... 0.07959% monograss..................... 0.06610% rainoffense................... 0.03318% monoelectric.................. 0.02929% monodark...................... 0.02661% gravity....................... 0.02204% monowater..................... 0.01915% monofairy..................... 0.01712% multiweather.................. 0.01618% monobug....................... 0.01466% monoflying.................... 0.01290% monopsychic................... 0.01141% monorock...................... 0.00914% monopoison.................... 0.00761% dragmag....................... 0.00536% monoground.................... 0.00514% monoghost..................... 0.00346% sunstall...................... 0.00226% monodragon.................... 0.00189% monofighting.................. 0.00186% tricksand..................... 0.00185% monofire...................... 0.00151% Stalliness (mean: -0.192) -2.0|# |## -1.5|####### |############ -1.0|################### |#################### -0.5|############################# |############################## 0.0|############################# |########################## +0.5|################ |######### +1.0|##### |##### +1.5|### |## +2.0|# more negative = more offensive, more positive = more stall one # = 0.46%