weatherless...................91.63334% offense.......................46.50400% balance.......................31.40053% voltturn......................20.68045% hyperoffense..................16.25742% sun........................... 4.42055% sunoffense.................... 3.26257% semistall..................... 3.22747% stall......................... 2.61057% trickroom..................... 2.59672% sand.......................... 2.43330% hail.......................... 1.39523% sandoffense................... 0.43499% choice........................ 0.39936% tailwind...................... 0.14921% monotype...................... 0.13389% hailoffense................... 0.12210% rain.......................... 0.11760% monoice....................... 0.10226% monograss..................... 0.02950% tricksun...................... 0.02557% trickhail..................... 0.00391% monofairy..................... 0.00135% monodark...................... 0.00040% monowater..................... 0.00036% gravity....................... 0.00012% rainoffense................... 0.00006% mononormal.................... 0.00002% multiweather.................. 0.00001% monopsychic................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoghost..................... 0.00000% monobug....................... 0.00000% dragmag....................... 0.00000% sunstall...................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.244) -2.0|## |### -1.5|##### |############ -1.0|################ |############## -0.5|############## |###################### 0.0|############################## |################### +0.5|######### |#### +1.0|### |### +1.5|## | +2.0|### more negative = more offensive, more positive = more stall one # = 0.62%