weatherless...................97.85496% balance.......................56.78626% offense.......................23.03053% semistall.....................13.11450% stall......................... 6.95420% batonpass..................... 4.83206% rain.......................... 1.41221% sun........................... 1.22137% multiweather.................. 0.53435% monotype...................... 0.51145% voltturn...................... 0.21374% trapper....................... 0.19847% hyperoffense.................. 0.11450% monofighting.................. 0.09924% monowater..................... 0.09160% mononormal.................... 0.07634% monopoison.................... 0.06107% monoground.................... 0.05344% sand.......................... 0.04580% monoflying.................... 0.03817% dragmag....................... 0.03817% sandstall..................... 0.03053% monobug....................... 0.03053% monopsychic................... 0.03053% monorock...................... 0.02290% monodark...................... 0.02290% monoelectric.................. 0.01527% monoice....................... 0.01527% monofire...................... 0.01527% monodragon.................... 0.00763% Stalliness (mean: 0.454) |######## -0.5|####### |########## 0.0|###################### |############################## +0.5|####################### |############### +1.0|############ |######### +1.5|###### |#### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.66%