weatherless...................99.62630% balance.......................46.65810% semistall.....................18.68475% offense.......................18.65216% stall.........................15.40772% batonpass..................... 1.98874% hyperoffense.................. 0.59727% sun........................... 0.37288% rain.......................... 0.00079% monotype...................... 0.00014% monoice....................... 0.00013% sand.......................... 0.00003% monowater..................... 0.00000% monofighting.................. 0.00000% monopsychic................... 0.00000% mononormal.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% multiweather.................. 0.00000% monobug....................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% voltturn...................... 0.00000% trapper....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.681) |###### -0.5|### |######### 0.0|############################## |###################### +0.5|########################### |################# +1.0|####### |################ +1.5|############### |############## +2.0|####### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.57%