weatherless...................43.01787% sand..........................35.60439% offense.......................32.51360% balance.......................31.78687% hyperoffense..................24.05667% rain..........................14.87515% semistall..................... 6.71436% voltturn...................... 6.67791% stall......................... 4.92850% sun........................... 3.89437% hail.......................... 3.03727% sandstall..................... 2.42657% dragmag....................... 2.03353% choice........................ 1.57802% trickroom..................... 1.24392% hailoffense................... 1.12002% sandoffense................... 1.02529% rainstall..................... 0.66212% rainoffense................... 0.54606% sunoffense.................... 0.48269% monotype...................... 0.47203% multiweather.................. 0.42134% sunstall...................... 0.33411% hailstall..................... 0.29056% gravity....................... 0.15399% monoground.................... 0.08102% monofighting.................. 0.07044% tailwind...................... 0.04937% monodragon.................... 0.04131% monoelectric.................. 0.03640% monosteel..................... 0.03422% monorock...................... 0.03375% monobug....................... 0.03266% batonpass..................... 0.02893% monofire...................... 0.02880% tricksand..................... 0.02611% trickhail..................... 0.02195% mononormal.................... 0.01905% monowater..................... 0.01889% monopsychic................... 0.01847% monograss..................... 0.01495% monoflying.................... 0.01322% monopoison.................... 0.01308% monoice....................... 0.01045% monodark...................... 0.00931% monoghost..................... 0.00810% trickrain..................... 0.00691% trapper....................... 0.00366% monofairy..................... 0.00000% Stalliness (mean: -0.185) -2.0|############## |###### -1.5|############### |##################### -1.0|################## |################ -0.5|####################### |########################## 0.0|############################## |######################### +0.5|################### |#################### +1.0|########### |######### +1.5|##### |##### +2.0|### |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%