weatherless...................69.61338% balance.......................48.15378% offense.......................44.89574% sun...........................12.48914% rain.......................... 9.99131% sand.......................... 9.10078% hyperoffense.................. 3.45352% semistall..................... 3.32320% trickroom..................... 3.12772% tailwind...................... 2.56299% multiweather.................. 1.41182% monotype...................... 0.86881% dragmag....................... 0.58645% voltturn...................... 0.54301% trapper....................... 0.23892% tricksand..................... 0.23892% sunoffense.................... 0.21720% hail.......................... 0.21720% batonpass..................... 0.17376% stall......................... 0.17376% monoground.................... 0.13032% rainoffense................... 0.10860% monofire...................... 0.10860% monoelectric.................. 0.10860% choice........................ 0.10860% monorock...................... 0.10860% monosteel..................... 0.08688% monowater..................... 0.06516% monopsychic................... 0.06516% monofairy..................... 0.06516% monoflying.................... 0.04344% mononormal.................... 0.04344% rainstall..................... 0.04344% sandoffense................... 0.02172% gravity....................... 0.02172% monobug....................... 0.02172% monodragon.................... 0.02172% Stalliness (mean: -0.016) | -1.5|## |# -1.0|##### |################# -0.5|################## |################### 0.0|########################### |############################## +0.5|############## |######### +1.0|####### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.65%