weatherless...................70.18945% balance.......................50.56438% offense.......................43.93940% sun...........................11.87635% rain.......................... 9.74681% sand.......................... 9.72567% trickroom..................... 2.91371% hyperoffense.................. 2.77143% tailwind...................... 2.73190% semistall..................... 2.60021% multiweather.................. 1.69480% voltturn...................... 0.64177% monotype...................... 0.51120% dragmag....................... 0.45122% hail.......................... 0.15651% choice........................ 0.12691% stall......................... 0.12458% batonpass..................... 0.10807% sunoffense.................... 0.10748% monofire...................... 0.10433% monorock...................... 0.08790% monoground.................... 0.07686% trapper....................... 0.07521% rainoffense................... 0.06820% tricksand..................... 0.04531% monofairy..................... 0.04026% monowater..................... 0.03749% rainstall..................... 0.03605% mononormal.................... 0.03222% monodragon.................... 0.02942% monopsychic................... 0.02801% monoflying.................... 0.02705% monosteel..................... 0.02009% monoelectric.................. 0.01713% sandoffense................... 0.01239% monobug....................... 0.01045% gravity....................... 0.00931% Stalliness (mean: -0.011) | -1.5|# |# -1.0|#### |############## -0.5|################ |################ 0.0|######################### |############################## +0.5|############# |####### +1.0|###### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.73%