weatherless...................70.62234% offense.......................49.25912% balance.......................46.30464% sun...........................13.18235% sand..........................10.75977% rain.......................... 6.55335% hyperoffense.................. 3.67912% tailwind...................... 3.56621% trickroom..................... 3.34457% voltturn...................... 1.28032% multiweather.................. 1.15111% semistall..................... 0.73622% dragmag....................... 0.36403% choice........................ 0.27658% monotype...................... 0.17712% monofire...................... 0.08736% monorock...................... 0.04124% hail.......................... 0.03331% monodragon.................... 0.03029% sunoffense.................... 0.02765% batonpass..................... 0.02274% stall......................... 0.02090% rainstall..................... 0.01437% monoground.................... 0.01044% monoflying.................... 0.00595% tricksand..................... 0.00188% monobug....................... 0.00176% trapper....................... 0.00090% monowater..................... 0.00005% monoelectric.................. 0.00002% rainoffense................... 0.00000% mononormal.................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.077) | -1.5|#### |# -1.0|###### |################ -0.5|########################## |##################### 0.0|############################# |############################## +0.5|#################### |####### +1.0|###### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.60%