weatherless...................77.63052% offense.......................56.97108% balance.......................36.59100% sand..........................10.10167% sun........................... 8.47763% hyperoffense.................. 6.13220% rain.......................... 3.77796% trickroom..................... 3.22120% voltturn...................... 2.75987% tailwind...................... 2.32966% dragmag....................... 0.35032% semistall..................... 0.30496% choice........................ 0.02894% hail.......................... 0.01264% monotype...................... 0.00990% monorock...................... 0.00448% monofire...................... 0.00386% monoground.................... 0.00152% sunoffense.................... 0.00150% stall......................... 0.00076% rainstall..................... 0.00076% batonpass..................... 0.00073% multiweather.................. 0.00043% monobug....................... 0.00003% tricksand..................... 0.00003% trapper....................... 0.00002% monoflying.................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% mononormal.................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.208) | -1.5|######### |## -1.0|####### |############################## -0.5|######################### |######################## 0.0|############################## |####################### +0.5|############# |###### +1.0|######## | +1.5| | more negative = more offensive, more positive = more stall one # = 0.57%