weatherless...................76.01806% offense.......................37.39503% balance.......................36.21766% sand..........................16.47044% hyperoffense..................12.86661% semistall..................... 6.83103% stall......................... 6.68967% sun........................... 5.42263% voltturn...................... 5.00907% rain.......................... 2.84108% monotype...................... 1.53289% multiweather.................. 1.27864% sandoffense................... 1.08558% sandstall..................... 0.69313% hail.......................... 0.56969% trickroom..................... 0.54437% choice........................ 0.53488% sunoffense.................... 0.39245% monobug....................... 0.37241% dragmag....................... 0.31439% monowater..................... 0.18251% monorock...................... 0.16985% tailwind...................... 0.16141% rainoffense................... 0.11499% monosteel..................... 0.11394% mononormal.................... 0.08756% monoflying.................... 0.08334% monodark...................... 0.07279% monofire...................... 0.06963% gravity....................... 0.06752% monofairy..................... 0.06752% monopsychic................... 0.06541% monoghost..................... 0.06013% monodragon.................... 0.04958% tricksand..................... 0.04431% monograss..................... 0.04220% monofighting.................. 0.04114% monoice....................... 0.03903% monopoison.................... 0.02848% monoelectric.................. 0.02848% monoground.................... 0.02532% rainstall..................... 0.01477% trickhail..................... 0.01371% sunstall...................... 0.00949% allweather.................... 0.00844% hailoffense................... 0.00738% tricksun...................... 0.00422% hailstall..................... 0.00422% Stalliness (mean: 0.035) -2.0|#### |##### -1.5|####### |########## -1.0|############# |################# -0.5|##################### |############################ 0.0|############################## |############################## +0.5|#################### |############### +1.0|############ |####### +1.5|###### |###### +2.0|#### |## +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%