weatherless...................74.97278% balance.......................52.41243% offense.......................36.70512% voltturn......................11.81073% sand.......................... 7.69070% rain.......................... 7.63860% sun........................... 7.45609% semistall..................... 7.36607% trickroom..................... 7.11651% tailwind...................... 4.73456% hyperoffense.................. 3.23493% hail.......................... 2.93137% monotype...................... 0.64677% multiweather.................. 0.60198% batonpass..................... 0.55617% tricksun...................... 0.43384% choice........................ 0.34679% monofairy..................... 0.29926% trickhail..................... 0.29617% stall......................... 0.28145% dragmag....................... 0.17740% sandoffense................... 0.15711% monowater..................... 0.14942% monofire...................... 0.12508% monosteel..................... 0.05952% sunstall...................... 0.05162% rainoffense................... 0.02043% sandstall..................... 0.01505% hailstall..................... 0.01200% sunoffense.................... 0.01185% monopoison.................... 0.00931% trickrain..................... 0.00290% monoice....................... 0.00283% monoghost..................... 0.00061% monopsychic................... 0.00048% tricksand..................... 0.00047% monoflying.................... 0.00018% monobug....................... 0.00004% monograss..................... 0.00003% hailoffense................... 0.00000% monoelectric.................. 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% rainstall..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.133) -1.5| |#### -1.0|####### |###### -0.5|########### |############################## 0.0|############################ |############################## +0.5|####################### |################## +1.0|######### |####### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.57%