weatherless...................77.80661% balance.......................56.19203% offense.......................32.11735% voltturn......................11.51509% semistall.....................10.96865% sun........................... 7.55780% sand.......................... 7.51216% trickroom..................... 6.34955% rain.......................... 5.48777% tailwind...................... 5.22340% hail.......................... 1.79869% monotype...................... 0.86676% hyperoffense.................. 0.71963% monofairy..................... 0.68909% choice........................ 0.30212% tricksun...................... 0.28181% dragmag....................... 0.25078% trickhail..................... 0.14806% monosteel..................... 0.13784% multiweather.................. 0.12907% batonpass..................... 0.04507% monowater..................... 0.03880% rainoffense................... 0.00604% sandoffense................... 0.00557% stall......................... 0.00234% hailstall..................... 0.00073% sandstall..................... 0.00071% monofire...................... 0.00055% monopoison.................... 0.00042% sunoffense.................... 0.00036% sunstall...................... 0.00012% trickrain..................... 0.00010% monoice....................... 0.00004% monopsychic................... 0.00001% monoghost..................... 0.00000% monobug....................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monograss..................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% monorock...................... 0.00000% rainstall..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.257) -1.5| | -1.0|#### |## -0.5|######### |######################### 0.0|###################### |#################### +0.5|############################## |################## +1.0|########## |######## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.67%