weatherless...................76.98300% offense.......................44.85753% balance.......................28.08599% voltturn......................13.65632% sand..........................11.30467% stall......................... 9.48091% semistall..................... 8.79452% hyperoffense.................. 8.78105% rain.......................... 6.31851% sun........................... 6.20649% trickroom..................... 1.71025% multiweather.................. 1.57215% sandstall..................... 1.24759% hail.......................... 0.76040% monotype...................... 0.55799% gravity....................... 0.31081% monofire...................... 0.29710% tailwind...................... 0.25969% dragmag....................... 0.25662% sandoffense................... 0.19485% sunoffense.................... 0.18754% monowater..................... 0.16745% tricksun...................... 0.13155% choice........................ 0.10972% hailoffense................... 0.08100% rainoffense................... 0.07870% sunstall...................... 0.06141% rainstall..................... 0.02679% monobug....................... 0.02020% mononormal.................... 0.01978% monopsychic................... 0.01295% monoground.................... 0.01113% monofairy..................... 0.00711% monodark...................... 0.00690% trickhail..................... 0.00653% trickrain..................... 0.00557% monosteel..................... 0.00495% monoflying.................... 0.00365% monoelectric.................. 0.00298% hailstall..................... 0.00174% monopoison.................... 0.00153% tricksand..................... 0.00117% monoghost..................... 0.00060% monofighting.................. 0.00056% monoice....................... 0.00050% monorock...................... 0.00037% monograss..................... 0.00015% monodragon.................... 0.00015% Stalliness (mean: 0.153) |###### -1.0|############## |############################## 0.0|############################## |################# +1.0|########### |######## +2.0|#### |#### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.79%