weatherless...................90.08286% offense.......................45.40866% balance.......................32.57627% hyperoffense..................15.76648% monotype...................... 8.01130% sun........................... 5.10734% voltturn...................... 4.94162% batonpass..................... 4.63653% rain.......................... 3.75518% semistall..................... 3.61959% monopsychic................... 2.77589% stall......................... 2.62900% sand.......................... 1.89831% multiweather.................. 1.65725% mononormal.................... 1.49153% trapper....................... 1.45386% monobug....................... 1.14124% monoghost..................... 1.12994% dragmag....................... 1.10734% hail.......................... 0.85876% monoflying.................... 0.74200% monodragon.................... 0.70433% monoelectric.................. 0.48211% choice........................ 0.44068% sunoffense.................... 0.41055% monorock...................... 0.39171% monowater..................... 0.26365% monosteel..................... 0.25235% monoground.................... 0.19962% trickroom..................... 0.18832% monodark...................... 0.18456% monofire...................... 0.18079% rainoffense................... 0.18079% monofighting.................. 0.13183% monofairy..................... 0.13183% sandstall..................... 0.12053% monograss..................... 0.09416% sandoffense................... 0.06780% monopoison.................... 0.05650% tailwind...................... 0.05650% hailstall..................... 0.03766% monoice....................... 0.03390% hailoffense................... 0.01883% sunstall...................... 0.01130% rainstall..................... 0.00753% tricksand..................... 0.00377% gravity....................... 0.00377% Stalliness (mean: -0.206) -3.0|# | -2.0|## |######### -1.0|#################### |############################## 0.0|############################## |################### +1.0|######### |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.79%