weatherless...................92.57641% offense.......................42.62190% balance.......................34.69465% hyperoffense..................15.96349% monotype...................... 7.05546% voltturn...................... 5.53308% batonpass..................... 4.60809% semistall..................... 4.02966% sun........................... 3.50789% monopsychic................... 3.22909% stall......................... 2.69030% rain.......................... 2.68682% sand.......................... 1.73832% trapper....................... 1.65475% mononormal.................... 1.51710% multiweather.................. 1.22931% dragmag....................... 1.18176% hail.......................... 0.74747% monoflying.................... 0.67659% monodragon.................... 0.57316% monoghost..................... 0.55095% monobug....................... 0.50817% choice........................ 0.36719% monoelectric.................. 0.29777% monorock...................... 0.27125% sunoffense.................... 0.21634% monowater..................... 0.18011% trickroom..................... 0.17306% monosteel..................... 0.14123% monoground.................... 0.11172% monofighting.................. 0.10635% monofire...................... 0.10260% rainoffense................... 0.09652% monodark...................... 0.09121% monofairy..................... 0.08583% monograss..................... 0.06369% hailstall..................... 0.03478% sandoffense................... 0.03410% tailwind...................... 0.03128% monopoison.................... 0.03060% monoice....................... 0.02010% sunstall...................... 0.00867% rainstall..................... 0.00642% tricksand..................... 0.00163% hailoffense................... 0.00161% gravity....................... 0.00158% sandstall..................... 0.00010% Stalliness (mean: -0.171) -3.0| | -2.0|## |########## -1.0|####################### |############################## 0.0|############################## |###################### +1.0|############ |#### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.73%