weatherless...................95.37465% offense.......................41.89667% balance.......................30.77927% hyperoffense..................19.94013% voltturn...................... 7.32601% monotype...................... 5.49067% semistall..................... 4.02345% batonpass..................... 3.72674% stall......................... 3.36048% monopsychic................... 2.34161% trapper....................... 1.87032% mononormal.................... 1.79760% sun........................... 1.52752% hail.......................... 1.42850% sand.......................... 1.24777% rain.......................... 1.16611% dragmag....................... 1.07327% multiweather.................. 0.74456% monodragon.................... 0.65831% monoflying.................... 0.59819% choice........................ 0.36184% monoelectric.................. 0.23328% monoghost..................... 0.20385% monobug....................... 0.18326% monowater..................... 0.13762% monosteel..................... 0.10480% trickroom..................... 0.08335% monoground.................... 0.06960% hailstall..................... 0.05128% monograss..................... 0.04598% monopoison.................... 0.03491% monorock...................... 0.02691% monodark...................... 0.02195% monofighting.................. 0.02147% rainoffense................... 0.01796% sunoffense.................... 0.01706% monofire...................... 0.01278% sunstall...................... 0.01123% monofairy..................... 0.01065% rainstall..................... 0.00817% tailwind...................... 0.00257% sandoffense................... 0.00012% hailoffense................... 0.00001% sandstall..................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.246) -3.0| | -2.0|### |############### -1.0|########################### |############################## 0.0|########################### |###################### +1.0|########### |#### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.70%