weatherless...................98.30325% offense.......................39.87956% hyperoffense..................30.10887% balance.......................22.84879% voltturn...................... 6.40918% monotype...................... 4.92684% semistall..................... 4.07729% stall......................... 3.08548% monopsychic................... 2.69437% batonpass..................... 1.76995% dragmag....................... 1.22377% mononormal.................... 1.19450% trapper....................... 0.78931% hail.......................... 0.65375% rain.......................... 0.57301% monodragon.................... 0.53887% monoflying.................... 0.51607% sun........................... 0.48805% choice........................ 0.38692% monowater..................... 0.24608% monosteel..................... 0.11471% monograss..................... 0.09476% monoghost..................... 0.08607% monopoison.................... 0.08430% multiweather.................. 0.07051% monoelectric.................. 0.06208% sand.......................... 0.05244% trickroom..................... 0.02504% monoground.................... 0.02250% hailstall..................... 0.02141% monobug....................... 0.00739% rainoffense................... 0.00696% monofighting.................. 0.00580% sunstall...................... 0.00374% rainstall..................... 0.00268% sunoffense.................... 0.00191% monofairy..................... 0.00129% tailwind...................... 0.00048% monorock...................... 0.00042% monofire...................... 0.00027% monodark...................... 0.00018% sandoffense................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.447) -3.0| | -2.0|#### |################### -1.0|############################## |################ 0.0|################# |########### +1.0|######## |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.91%