weatherless...................69.18820% offense.......................56.80513% balance.......................38.76767% voltturn......................19.47935% sand..........................19.29011% trickroom..................... 9.15386% hail.......................... 4.55125% sun........................... 4.30299% rain.......................... 3.85846% hyperoffense.................. 3.61438% hailoffense................... 3.20664% tricksun...................... 1.84097% multiweather.................. 1.19103% semistall..................... 0.71915% tailwind...................... 0.56939% monotype...................... 0.20985% sandoffense................... 0.19532% monodragon.................... 0.14946% stall......................... 0.09367% monorock...................... 0.02388% monobug....................... 0.02082% monowater..................... 0.01514% dragmag....................... 0.01368% batonpass..................... 0.00220% monofairy..................... 0.00043% sunoffense.................... 0.00027% monopoison.................... 0.00007% monoghost..................... 0.00005% rainoffense................... 0.00000% monoelectric.................. 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% choice........................ 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.050) | -1.5| | -1.0|#### |# -0.5|############# |################# 0.0|############################## |############################ +0.5|## |###### +1.0|### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.95%