weatherless...................71.98713% offense.......................37.27080% balance.......................36.25153% hyperoffense..................12.30316% voltturn......................11.07356% sand..........................10.39764% sun........................... 9.73431% semistall..................... 8.46696% rain.......................... 7.05400% stall......................... 5.70756% trickroom..................... 2.46459% hail.......................... 2.09067% monotype...................... 1.87496% multiweather.................. 1.24218% sandstall..................... 0.74423% sandoffense................... 0.64895% rainoffense................... 0.61480% sunoffense.................... 0.53750% dragmag....................... 0.35414% monowater..................... 0.32358% monobug....................... 0.30740% choice........................ 0.28583% sunstall...................... 0.21752% monorock...................... 0.17257% hailoffense................... 0.17257% monopsychic................... 0.13123% mononormal.................... 0.13123% monofighting.................. 0.12584% monosteel..................... 0.10606% monoghost..................... 0.10606% monoelectric.................. 0.10426% monodark...................... 0.10247% monoflying.................... 0.10247% monofairy..................... 0.09707% rainstall..................... 0.09707% trickhail..................... 0.08809% monofire...................... 0.07730% trickrain..................... 0.07730% tricksun...................... 0.06112% monodragon.................... 0.05932% tailwind...................... 0.05752% tricksand..................... 0.05752% monoground.................... 0.04674% monograss..................... 0.04494% monopoison.................... 0.04135% monoice....................... 0.02157% hailstall..................... 0.01079% trapper....................... 0.00360% gravity....................... 0.00180% Stalliness (mean: 0.061) -2.0|## |####### -1.0|################ |######################### 0.0|############################## |######################### +1.0|############# |####### +2.0|### |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.76%