weatherless...................70.75632% balance.......................38.05650% offense.......................33.32436% voltturn......................14.07295% sand..........................12.15543% hyperoffense..................11.87033% semistall..................... 9.62790% sun........................... 9.22007% rain.......................... 7.13597% stall......................... 7.12090% trickroom..................... 2.91135% hail.......................... 1.88408% monotype...................... 1.17536% multiweather.................. 1.14330% sandstall..................... 0.92625% sandoffense................... 0.71152% rainoffense................... 0.51984% dragmag....................... 0.42289% sunoffense.................... 0.37513% sunstall...................... 0.28496% monobug....................... 0.17190% monowater..................... 0.16028% monorock...................... 0.15717% hailoffense................... 0.13324% choice........................ 0.12946% rainstall..................... 0.12308% trickrain..................... 0.10796% monopsychic................... 0.10376% trickhail..................... 0.08913% monofighting.................. 0.08749% mononormal.................... 0.08345% tricksun...................... 0.07746% monosteel..................... 0.06984% monoghost..................... 0.06732% monoflying.................... 0.06363% monoelectric.................. 0.05865% monofire...................... 0.05239% monofairy..................... 0.04992% monodark...................... 0.04803% monodragon.................... 0.03415% monopoison.................... 0.03021% tricksand..................... 0.02962% tailwind...................... 0.02642% monoground.................... 0.02462% monograss..................... 0.01640% monoice....................... 0.00896% hailstall..................... 0.00827% trapper....................... 0.00299% gravity....................... 0.00274% Stalliness (mean: 0.143) -2.0|## |####### -1.0|############### |####################### 0.0|############################## |############################ +1.0|############## |######## +2.0|#### |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.74%