weatherless...................69.40552% balance.......................37.78307% offense.......................30.05762% voltturn......................16.87797% sand..........................15.27603% hyperoffense..................11.62708% semistall.....................11.34831% sun........................... 9.54889% stall......................... 9.18391% rain.......................... 6.11148% trickroom..................... 3.19166% sandstall..................... 1.74384% multiweather.................. 1.46334% hail.......................... 1.12201% sandoffense................... 1.08187% sunstall...................... 0.47596% dragmag....................... 0.37127% monotype...................... 0.31599% sunoffense.................... 0.18293% hailoffense................... 0.13728% rainoffense................... 0.11502% monorock...................... 0.10956% rainstall..................... 0.10812% tricksun...................... 0.10441% choice........................ 0.07519% monopsychic................... 0.04344% monofighting.................. 0.04305% trickrain..................... 0.04033% monowater..................... 0.03654% monoflying.................... 0.01423% monodark...................... 0.01089% trickhail..................... 0.01077% monofire...................... 0.01023% monopoison.................... 0.00837% monosteel..................... 0.00784% mononormal.................... 0.00757% monobug....................... 0.00696% monoelectric.................. 0.00660% monofairy..................... 0.00618% monoghost..................... 0.00552% monoground.................... 0.00273% tailwind...................... 0.00245% tricksand..................... 0.00207% monodragon.................... 0.00139% monograss..................... 0.00124% gravity....................... 0.00061% monoice....................... 0.00013% hailstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.226) -2.0|#### |######## -1.0|############ |##################### 0.0|############################## |############################## +1.0|################ |########## +2.0|##### |### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.70%