weatherless...................72.94467% offense.......................32.38257% balance.......................32.02945% voltturn......................20.44122% hyperoffense..................15.44784% sand..........................13.94816% stall.........................10.07013% semistall.....................10.07001% sun........................... 7.80853% rain.......................... 6.48771% trickroom..................... 2.75357% sandstall..................... 2.15540% multiweather.................. 1.91265% sandoffense................... 1.68470% hail.......................... 0.72360% sunstall...................... 0.38760% dragmag....................... 0.24328% sunoffense.................... 0.16751% hailoffense................... 0.14085% choice........................ 0.12118% monotype...................... 0.09052% monorock...................... 0.03378% monofighting.................. 0.02123% tricksun...................... 0.01470% rainstall..................... 0.01291% monowater..................... 0.01170% rainoffense................... 0.00778% monopsychic................... 0.00515% monoflying.................... 0.00507% monopoison.................... 0.00332% monofire...................... 0.00288% monosteel..................... 0.00209% mononormal.................... 0.00199% trickrain..................... 0.00169% monoground.................... 0.00101% monoghost..................... 0.00096% monodark...................... 0.00062% monobug....................... 0.00058% monoelectric.................. 0.00057% tailwind...................... 0.00033% monofairy..................... 0.00029% tricksand..................... 0.00019% trickhail..................... 0.00004% monodragon.................... 0.00003% monograss..................... 0.00002% monoice....................... 0.00001% hailstall..................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.151) -2.0|######### |####### -1.0|######## |################## 0.0|############################## |######################## +1.0|########### |######### +2.0|##### |# +3.0|# |### more negative = more offensive, more positive = more stall one # = 0.79%