weatherless...................74.75960% balance.......................40.81121% offense.......................32.38062% voltturn......................17.98307% sand..........................11.35243% hyperoffense..................11.04011% semistall.....................10.35383% rain.......................... 7.41966% stall......................... 5.41424% hail.......................... 4.74028% sun........................... 2.13487% sandstall..................... 1.68694% monotype...................... 1.66023% trickroom..................... 1.45886% choice........................ 1.17942% hailoffense................... 0.70888% rainoffense................... 0.42328% multiweather.................. 0.37807% monopoison.................... 0.29383% monosteel..................... 0.21780% tricksun...................... 0.18082% monobug....................... 0.17671% monoflying.................... 0.15821% sandoffense................... 0.14794% dragmag....................... 0.14794% monoghost..................... 0.13767% monorock...................... 0.13561% sunoffense.................... 0.12534% monopsychic................... 0.11507% monowater..................... 0.10685% monofairy..................... 0.08630% mononormal.................... 0.06164% tailwind...................... 0.05548% monoice....................... 0.05137% monofighting.................. 0.04931% monodark...................... 0.04520% gravity....................... 0.03699% monofire...................... 0.03493% hailstall..................... 0.03288% monograss..................... 0.03288% monoelectric.................. 0.02877% monodragon.................... 0.02877% rainstall..................... 0.02260% monoground.................... 0.02055% tricksand..................... 0.01644% trapper....................... 0.00205% allweather.................... 0.00205% Stalliness (mean: 0.143) -2.0|## |#### -1.5|###### |######### -1.0|########### |############ -0.5|##################### |####################### 0.0|############################# |########################### +0.5|############################## |################## +1.0|############## |########## +1.5|######## |### +2.0|### |## +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.42%