weatherless...................75.21840% balance.......................45.06087% offense.......................23.27312% voltturn......................22.64636% sand..........................15.09443% semistall.....................14.69848% hyperoffense..................10.42071% stall......................... 6.54683% rain.......................... 5.11525% hail.......................... 3.67992% sandstall..................... 2.33611% choice........................ 1.25063% sun........................... 1.12526% monotype...................... 1.06722% trickroom..................... 0.89128% hailoffense................... 0.85496% monosteel..................... 0.25263% monoghost..................... 0.23627% monoflying.................... 0.21816% sandoffense................... 0.20831% multiweather.................. 0.15658% rainoffense................... 0.12846% monopsychic................... 0.09807% gravity....................... 0.07642% dragmag....................... 0.07004% tricksun...................... 0.06056% monograss..................... 0.05898% monowater..................... 0.05809% monofairy..................... 0.05226% sunoffense.................... 0.05219% monodragon.................... 0.04250% monoice....................... 0.02869% rainstall..................... 0.02175% tailwind...................... 0.00832% allweather.................... 0.00747% monodark...................... 0.00743% monofighting.................. 0.00616% monofire...................... 0.00330% monorock...................... 0.00230% mononormal.................... 0.00144% monopoison.................... 0.00049% monobug....................... 0.00047% hailstall..................... 0.00001% monoelectric.................. 0.00001% monoground.................... 0.00000% tricksand..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.301) -2.0|# |## -1.5|###### |####### -1.0|####### |####### -0.5|############### |############# 0.0|################### |###################### +0.5|############################## |################# +1.0|################ |########## +1.5|########## |#### +2.0|## |## +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.52%