weatherless...................95.36220% offense.......................52.07619% hyperoffense..................23.24446% balance.......................20.96459% monotype...................... 3.28186% semistall..................... 2.45802% hail.......................... 2.44377% sand.......................... 1.46794% stall......................... 1.25674% rain.......................... 0.52166% monofighting.................. 0.40072% mononormal.................... 0.38958% monowater..................... 0.36775% monofire...................... 0.33891% monodark...................... 0.32290% sun........................... 0.30226% monoflying.................... 0.29049% monoground.................... 0.27199% monoghost..................... 0.27144% monoice....................... 0.23679% monosteel..................... 0.23465% monorock...................... 0.21825% monodragon.................... 0.21700% monopoison.................... 0.21692% monofairy..................... 0.19161% monograss..................... 0.17743% monobug....................... 0.17702% monopsychic................... 0.14110% monoelectric.................. 0.13641% multiweather.................. 0.09129% sandoffense................... 0.06428% rainoffense................... 0.05423% hailoffense................... 0.04661% dragmag....................... 0.02619% sunoffense.................... 0.01295% hailstall..................... 0.00840% rainstall..................... 0.00723% batonpass..................... 0.00640% voltturn...................... 0.00467% sandstall..................... 0.00186% tailwind...................... 0.00161% Stalliness (mean: -0.451) -2.0|## |######### -1.0|############################## |######################### 0.0|################## |########### +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.99%